![]() ![]() “We knew it was slippery,” said Toshimasa Aoki, the manager at SCE’s product planning department, of the DualShock 3 stick tops. But it seems the overall consensus is that this shape wasn’t the best for performance. Some people prefer domed, convex pads for their analog sticks, as they provide a smoother surface to push around, especially from the edges. ![]() For most games, your thumbs rarely leave them, and without them, you literally can’t get anywhere. The two analog control sticks may arguably be the most important components on a console input device. “Everyone notices the touchpad and the headset jack and all that sort of stuff, not necessarily the small changes that make it feel a lot better.” The analog sticks “Small details really do make a difference,” Shadow Fall director Steven ter Heide told GamesBeat. Why? Because all of these seemingly insignificant nips and tucks add up to a controller that just feels right. Warning: You’re about to get some very detailed information, including some from several exclusive interviews. In part two of this series, we take a look at the improvements that Sony has made to the two analog sticks (shooter fans are going to love the changes) and the D-pad (which went through a lot more testing and revising than you might suspect). And except for those whose hands are now permanently time-, heat-, and pressure-molded to only fit the Xbox 360 joypad comfortably, they won’t be disappointed. People seem really excited and hopeful for a new-and-improved DualShock controller. So when I barely addressed these issues in fewer than 140 characters, I was surprised at the reaction. The DualShock 3 controller feels light and insubstantial, it has very loose analog sticks for moving and aiming, and the back shoulder buttons - well, they’re more squeeze balls than triggers. This is a big deal because - and this is absolutely just a nonscientific observation of ours - gamers generally hate the PlayStation 3 joypad for shooting things. In particular, this was the first time we got to try out the new controller with a first-person shooter, launch title Killzone: Shadow Fall. ![]() This past June at the game-industry trade show E3 (the Electronic Entertainment Expo), Sony let the press get hands-on with its upcoming PS4 console, due out Nov. Solid, heavier, nice triggers and sticks. Never liked the PS3 controller for first-person shooters but the PS4 version feels good. ![]()
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